Class Bezier

java.lang.Object
org.djutils.draw.line.Bezier

public final class Bezier extends Object
Generation of Bézier curves.
The class implements the cubic(...) method to generate a cubic Bézier curve using the following formula: B(t) = (1 - t)3P0 + 3t(1 - t)2 P1 + 3t2 (1 - t) P2 + t3 P3 where P0 and P3 are the end points, and P1 and P2 the control points.
For a smooth movement, one of the standard implementations if the cubic(...) function offered is the case where P1 is positioned halfway between P0 and P3 starting from P0 in the direction of P3, and P2 is positioned halfway between P3 and P0 starting from P3 in the direction of P0.
Finally, an n-point generalization of the Bézier curve is implemented with the bezier(...) function.

Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.

Author:
Alexander Verbraeck, Peter Knoppers
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
    The default number of points to use to construct a Bézier curve.
  • Method Summary

    Modifier and Type
    Method
    Description
    static PolyLine2d
    bezier(double epsilon, Point2d... points)
    Approximate a Bézier curve of degree n with a specified precision.
    static PolyLine3d
    bezier(double epsilon, Point3d... points)
    Approximate a Bézier curve of degree n with a specified precision.
    static PolyLine2d
    bezier(int size, Point2d... points)
    Approximate a Bézier curve of degree n.
    static PolyLine3d
    bezier(int size, Point3d... points)
    Construct a Bézier curve of degree n.
    static PolyLine2d
    bezier(Point2d... points)
    Approximate a Bézier curve of degree n using DEFAULT_BEZIER_SIZE points.
    static PolyLine3d
    bezier(Point3d... points)
    Approximate a Bézier curve of degree n using DEFAULT_BEZIER_SIZE points.
    static PolyLine2d
    cubic(double epsilon, Ray2d start, Ray2d end)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
    static PolyLine2d
    cubic(double epsilon, Ray2d start, Ray2d end, double shape)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
    static PolyLine2d
    cubic(double epsilon, Ray2d start, Ray2d end, double shape, boolean weighted)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
    static PolyLine3d
    cubic(double epsilon, Ray3d start, Ray3d end)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
    static PolyLine3d
    cubic(double epsilon, Ray3d start, Ray3d end, double shape)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
    static PolyLine3d
    cubic(double epsilon, Ray3d start, Ray3d end, double shape, boolean weighted)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
    static PolyLine2d
    cubic(double epsilon, Point2d start, Point2d control1, Point2d control2, Point2d end)
    Approximate a cubic Bézier curve from start to end with two control points with a specified precision.
    static PolyLine3d
    cubic(double epsilon, Point3d start, Point3d control1, Point3d control2, Point3d end)
    Approximate a cubic Bézier curve from start to end with two control points with a specified precision.
    static PolyLine2d
    cubic(int size, Ray2d start, Ray2d end)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
    static PolyLine2d
    cubic(int size, Ray2d start, Ray2d end, double shape)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
    static PolyLine2d
    cubic(int size, Ray2d start, Ray2d end, double shape, boolean weighted)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
    static PolyLine3d
    cubic(int size, Ray3d start, Ray3d end)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
    static PolyLine3d
    cubic(int size, Ray3d start, Ray3d end, double shape)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
    static PolyLine3d
    cubic(int size, Ray3d start, Ray3d end, double shape, boolean weighted)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
    static PolyLine2d
    cubic(int size, Point2d start, Point2d control1, Point2d control2, Point2d end)
    Approximate a cubic Bézier curve from start to end with two control points.
    static PolyLine3d
    cubic(int size, Point3d start, Point3d control1, Point3d control2, Point3d end)
    Approximate a cubic Bézier curve from start to end with two control points.
    static PolyLine2d
    cubic(Ray2d start, Ray2d end)
    Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
    static PolyLine3d
    cubic(Ray3d start, Ray3d end)
    Construct a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • DEFAULT_BEZIER_SIZE

      public static final int DEFAULT_BEZIER_SIZE
      The default number of points to use to construct a Bézier curve.
      See Also:
  • Method Details

    • cubic

      public static PolyLine2d cubic(int size, Point2d start, Point2d control1, Point2d control2, Point2d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two control points.
      Parameters:
      size - int; the number of points of the Bézier curve
      start - Point2d; the start point of the Bézier curve
      control1 - Point2d; the first control point
      control2 - Point2d; the second control point
      end - Point2d; the end point of the Bézier curve
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the two provided control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine2d cubic(double epsilon, Point2d start, Point2d control1, Point2d control2, Point2d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two control points with a specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Point2d; the start point of the Bézier curve
      control1 - Point2d; the first control point
      control2 - Point2d; the second control point
      end - Point2d; the end point of the Bézier curve
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the two provided control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2, or the Bézier curve could not be constructed
    • cubic

      public static PolyLine2d cubic(int size, Ray2d start, Ray2d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
      Parameters:
      size - int; the number of points of the Bézier curve
      start - Ray2d; the start point and start direction of the Bézier curve
      end - Ray2d; the end point and end direction of the Bézier curve
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the directions of those points at start and end
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine2d cubic(double epsilon, Ray2d start, Ray2d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Ray2d; the start point and start direction of the Bézier curve
      end - Ray2d; the end point and end direction of the Bézier curve
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the directions of those points at start and end
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine2d cubic(int size, Ray2d start, Ray2d end, double shape) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
      Parameters:
      size - int; the number of points for the Bézier curve
      start - Ray2d; the start point and start direction of the Bézier curve
      end - Ray2d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0 and finite
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the directions of those points at start and end
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine2d cubic(double epsilon, Ray2d start, Ray2d end, double shape) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Ray2d; the start point and start direction of the Bézier curve
      end - Ray2d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0 and finite
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the directions of those points at start and end
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine2d cubic(int size, Ray2d start, Ray2d end, double shape, boolean weighted) throws NullPointerException, DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
      Parameters:
      size - int; the number of points for the Bézier curve
      start - Ray2d; the start point and start direction of the Bézier curve
      end - Ray2d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0, finite and not NaN
      weighted - boolean; control point distance relates to distance to projected point on extended line from other end
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, with the two determined control points
      Throws:
      NullPointerException - when start or end is null
      DrawRuntimeException - in case size is less than 2, start is at the same location as end, shape is invalid, or the Bézier curve could not be constructed
    • cubic

      public static PolyLine2d cubic(double epsilon, Ray2d start, Ray2d end, double shape, boolean weighted) throws NullPointerException, DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Ray2d; the start point and start direction of the Bézier curve
      end - Ray2d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0, finite and not NaN
      weighted - boolean; control point distance relates to distance to projected point on extended line from other end
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, with the two determined control points
      Throws:
      NullPointerException - when start or end is null
      DrawRuntimeException - in case size is less than 2, start is at the same location as end, shape is invalid
    • cubic

      public static PolyLine2d cubic(Ray2d start, Ray2d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end. The size of the constructed curve is DEFAULT_BEZIER_SIZE.
      Parameters:
      start - Ray2d; the start point and start direction of the Bézier curve
      end - Ray2d; the end point and end direction of the Bézier curve
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, following the directions of those points at start and end
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • bezier

      public static PolyLine2d bezier(int size, Point2d... points) throws NullPointerException, DrawRuntimeException
      Approximate a Bézier curve of degree n.
      Parameters:
      size - int; the number of points for the Bézier curve to be constructed
      points - Point2d...; the points of the curve, where the first and last are begin and end point, and the intermediate ones are control points. There should be at least two points.
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the provided control points
      Throws:
      NullPointerException - when points contains a null
      DrawRuntimeException - in case the number of points is less than 2, size is less than 2, or the Bézier curve could not be constructed
    • bezier

      public static PolyLine2d bezier(Point2d... points) throws NullPointerException, DrawRuntimeException
      Approximate a Bézier curve of degree n using DEFAULT_BEZIER_SIZE points.
      Parameters:
      points - Point2d...; the points of the curve, where the first and last are begin and end point, and the intermediate ones are control points. There should be at least two points.
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, using the provided control points
      Throws:
      NullPointerException - when points contains a null value
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • bezier

      public static PolyLine2d bezier(double epsilon, Point2d... points) throws NullPointerException, DrawRuntimeException
      Approximate a Bézier curve of degree n with a specified precision.
      Parameters:
      epsilon - double; the precision.
      points - Point2d...; the points of the curve, where the first and last are begin and end point, and the intermediate ones are control points. There should be at least two points.
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, with the provided control points
      Throws:
      NullPointerException - when points contains a null value
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(int size, Point3d start, Point3d control1, Point3d control2, Point3d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two control points.
      Parameters:
      size - int; the number of points for the Bézier curve
      start - Point3d; the start point of the Bézier curve
      control1 - Point3d; the first control point
      control2 - Point3d; the second control point
      end - Point3d; the end point of the Bézier curve
      Returns:
      PolyLine3d; an approximation of a cubic Bézier curve between start and end, with the two provided control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(double epsilon, Point3d start, Point3d control1, Point3d control2, Point3d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two control points with a specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Point3d; the start point of the Bézier curve
      control1 - Point3d; the first control point
      control2 - Point3d; the second control point
      end - Point3d; the end point of the Bézier curve
      Returns:
      PolyLine3d; an approximation of a cubic Bézier curve between start and end, with the two provided control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(int size, Ray3d start, Ray3d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
      Parameters:
      size - int; the number of points for the Bézier curve
      start - Ray3d; the start point and start direction of the Bézier curve
      end - Ray3d; the end point and end direction of the Bézier curve
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, with the two provided control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(double epsilon, Ray3d start, Ray3d end) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Ray3d; the start point and start direction of the Bézier curve
      end - Ray3d; the end point and end direction of the Bézier curve
      Returns:
      PolyLine2d; an approximation of a cubic Bézier curve between start and end, with the two provided control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(int size, Ray3d start, Ray3d end, double shape) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end.
      Parameters:
      size - int; the number of points for the Bézier curve
      start - Ray3d; the start point and start direction of the Bézier curve
      end - Ray3d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0 and finite
      Returns:
      a cubic Bézier curve between start and end, with the two determined control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(double epsilon, Ray3d start, Ray3d end, double shape) throws DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Ray3d; the start point and start direction of the Bézier curve
      end - Ray3d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0 and finite
      Returns:
      a cubic Bézier curve between start and end, with the two determined control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(int size, Ray3d start, Ray3d end, double shape, boolean weighted) throws NullPointerException, DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end. The z-value is interpolated in a linear way.
      Parameters:
      size - int; the number of points for the Bézier curve
      start - Ray3d; the start point and start direction of the Bézier curve
      end - Ray3d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0
      weighted - boolean; control point distance relates to distance to projected point on extended line from other end
      Returns:
      a cubic Bézier curve between start and end, with the two determined control points
      Throws:
      NullPointerException - when start or end is null
      DrawRuntimeException - in case size is less than 2, start is at the same location as end, shape is invalid, or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(double epsilon, Ray3d start, Ray3d end, double shape, boolean weighted) throws NullPointerException, DrawRuntimeException
      Approximate a cubic Bézier curve from start to end with two generated control points at half the distance between start and end with specified precision.
      Parameters:
      epsilon - double; the precision.
      start - Ray3d; the start point and start direction of the Bézier curve
      end - Ray3d; the end point and end direction of the Bézier curve
      shape - shape factor; 1 = control points at half the distance between start and end, > 1 results in a pointier shape, < 1 results in a flatter shape, value should be above 0, finite and not NaN
      weighted - boolean; control point distance relates to distance to projected point on extended line from other end
      Returns:
      PolyLine3d; an approximation of a cubic Bézier curve between start and end, with the two determined control points
      Throws:
      NullPointerException - when start or end is null
      DrawRuntimeException - in case size is less than 2, start is at the same location as end, shape is invalid, or the Bézier curve could not be constructed
    • cubic

      public static PolyLine3d cubic(Ray3d start, Ray3d end) throws DrawRuntimeException
      Construct a cubic Bézier curve from start to end with two generated control points at half the distance between start and end. The z-value is interpolated in a linear way. The size of the constructed curve is DEFAULT_BEZIER_SIZE.
      Parameters:
      start - Ray3d; the start point and orientation of the Bézier curve
      end - Ray3d; the end point and orientation of the Bézier curve
      Returns:
      a cubic Bézier curve between start and end, with the two provided control points
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • bezier

      public static PolyLine3d bezier(int size, Point3d... points) throws DrawRuntimeException
      Construct a Bézier curve of degree n.
      Parameters:
      size - int; the number of points for the Bézier curve to be constructed
      points - Point3d...; the points of the curve, where the first and last are begin and end point, and the intermediate ones are control points. There should be at least two points.
      Returns:
      the Bézier value B(t) of degree n, where n is the number of points in the array
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • bezier

      public static PolyLine3d bezier(Point3d... points) throws DrawRuntimeException
      Approximate a Bézier curve of degree n using DEFAULT_BEZIER_SIZE points.
      Parameters:
      points - Point3d...; the points of the curve, where the first and last are begin and end point, and the intermediate ones are control points. There should be at least two points.
      Returns:
      the Bézier value B(t) of degree n, where n is the number of points in the array
      Throws:
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed
    • bezier

      public static PolyLine3d bezier(double epsilon, Point3d... points) throws NullPointerException, DrawRuntimeException
      Approximate a Bézier curve of degree n with a specified precision.
      Parameters:
      epsilon - double; the precision.
      points - Point3d...; the points of the curve, where the first and last are begin and end point, and the intermediate ones are control points. There should be at least two points.
      Returns:
      PolyLine3d; an approximation of a cubic Bézier curve between start and end, with the provided control points
      Throws:
      NullPointerException - when points contains a null value
      DrawRuntimeException - in case the number of points is less than 2 or the Bézier curve could not be constructed