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1   package org.djutils.draw.line;
2   
3   import java.util.ArrayList;
4   import java.util.Collection;
5   import java.util.Collections;
6   import java.util.Comparator;
7   import java.util.Iterator;
8   import java.util.List;
9   
10  import org.djutils.draw.DrawRuntimeException;
11  import org.djutils.draw.Drawable2d;
12  import org.djutils.draw.bounds.Bounds2d;
13  import org.djutils.draw.point.Point2d;
14  import org.djutils.exceptions.Throw;
15  
16  /**
17   * ConvexHull.java. Compute the convex hull of a collection of Point2d or Drawable2d. All implementations here return a
18   * Polygon2d object. If the convex hull of the input would be a single point, the implementations will throw a
19   * DrawRuntimeException because a single point does not make a valid Polygon2d.
20   * <p>
21   * Copyright (c) 2020-2021 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
22   * BSD-style license. See <a href="https://djutils.org/docs/current/djutils/licenses.html">DJUTILS License</a>.
23   * </p>
24   * @author <a href="https://www.tudelft.nl/averbraeck">Alexander Verbraeck</a>
25   * @author <a href="https://www.tudelft.nl/pknoppers">Peter Knoppers</a>
26   */
27  public final class ConvexHull
28  {
29      /**
30       * Do not instantiate.
31       */
32      private ConvexHull()
33      {
34          // Do not instantiate
35      }
36  
37      /**
38       * Compute the convex hull of a collection of Point2d objects.
39       * @param iterator Iterator&lt;Point2d&gt;; iterator that shall return all the points for which the convex hull is to be
40       *            computed
41       * @return Polygon2d; the convex hull of the points
42       */
43      public static Polygon2d convexHull(final Iterator<Point2d> iterator)
44      {
45          List<Point2d> list = new ArrayList<>();
46          iterator.forEachRemaining(list::add);
47          return convexHullAlshamrani(list);
48      }
49  
50      /**
51       * Compute the convex hull of one or more Drawable2d objects.
52       * @param drawable2d Drawable2d...; the Drawable2d objects
53       * @return Polygon2d; the convex hull of the Drawable2d objects
54       * @throws NullPointerException when any of the drawable2d object is null
55       * @throws IllegalArgumentException when zero arguments are provided
56       */
57      public static Polygon2d convexHull(final Drawable2d... drawable2d) throws NullPointerException, IllegalArgumentException
58      {
59          return convexHull(Bounds2d.pointsOf(drawable2d));
60      }
61  
62      /**
63       * Construct a Bounds2d for a Collection of Drawable2d objects.
64       * @param drawableCollection Collection&lt;Drawable2d&gt;; the collection
65       * @return Polygon2d; the convex hull of the Drawable2d objects
66       * @throws NullPointerException when the collection is null, or contains null values
67       * @throws IllegalArgumentException when the collection is empty
68       */
69      public static Polygon2d convexHull(final Collection<Drawable2d> drawableCollection)
70              throws NullPointerException, IllegalArgumentException
71      {
72          Throw.whenNull(drawableCollection, "drawableCollection may not be null");
73          Throw.when(drawableCollection.isEmpty(), DrawRuntimeException.class, "drawableCollection may not be empty");
74          return convexHull(Bounds2d.pointsOf(drawableCollection));
75      }
76  
77      /**
78       * Compute the convex hull of a list of Point2d objects. The input list will not be modified.
79       * @param list List&lt;Point2d&gt;; the list of Point2d objects
80       * @return Polygon2d; the convex hull of the points
81       */
82      public static Polygon2d convexHull(final List<Point2d> list)
83      {
84          return convexHullAlshamrani(list);
85      }
86  
87      /**
88       * Return whether moving from a through b to c, the turn at b is counter-clockwise.
89       * @param a Point2d; point a
90       * @param b Point2d; point b
91       * @param c Point2d; point c
92       * @return boolean; true if the turn at b is counter clockwise; false if there is not turn; or it is clockwise
93       */
94      private static boolean ccw(final Point2dint2d.html#Point2d">Point2dint2d.html#Point2d">Point2d a, final Point2dint2d.html#Point2d">Point2d b, final Point2d c)
95      {
96          // System.out.println("left " + ((b.x - a.x) * (c.y - a.y)) + ", right " + ((b.y - a.y) * (c.x - a.x)));
97          return ((b.x - a.x) * (c.y - a.y)) > ((b.y - a.y) * (c.x - a.x));
98      }
99  
100     /**
101      * Repeatedly remove the last point if not counter clockwise with new point; then add the new point. If the new point is
102      * equal to the last point in the list; do nothing.
103      * @param list List&lt;Point2d&gt;; the list of points
104      * @param newPoint Point2d; the point that will be added.
105      */
106     private static void cleanAndAppend(final List<Point2d> list, final Point2d newPoint)
107     {
108         Point2d last = list.get(list.size() - 1);
109         if (last.x == newPoint.x && last.y == newPoint.y)
110         {
111             return;
112         }
113         while (list.size() >= 2 && !ccw(list.get(list.size() - 2), list.get(list.size() - 1), newPoint))
114         {
115             list.remove(list.size() - 1);
116         }
117         list.add(newPoint);
118     }
119 
120     /**
121      * Implementation of the convex hull algorithm by Reham Alshamrani c.s.; see
122      * <a href="https://www.sciencedirect.com/science/article/pii/S1877050920304750">A Preprocessing Technique for Fast Convex
123      * Hull Computation</a>.
124      * @param list List&lt;Point2d&gt;; list of the points (will not be modified)
125      * @return Polygon2d; the convex hull of the points
126      * @throws NullPointerException when the list is null
127      * @throws DrawRuntimeException when the list contains too few points
128      */
129     public static Polygon2d convexHullAlshamrani(final List<Point2d> list) throws NullPointerException, DrawRuntimeException
130     {
131         // Find the four extreme points
132         Throw.whenNull(list, "list may not be null");
133         Throw.when(list.size() < 1, DrawRuntimeException.class, "Too few points in list");
134         Point2d minX = list.get(0); // Initialize to the first point in list to avoid checking for null on each iteration
135         Point2d minY = list.get(0);
136         Point2d maxX = list.get(0);
137         Point2d maxY = list.get(0);
138         for (Point2d point : list)
139         {
140             if (minX.x > point.x || minX.x == point.x && minX.y > point.y)
141             {
142                 minX = point;
143             }
144             if (minY.y > point.y || minY.y == point.y && minY.x < point.x)
145             {
146                 minY = point;
147             }
148             if (maxX.x < point.x || maxX.x == point.x && maxX.y > point.y)
149             {
150                 maxX = point;
151             }
152             if (maxY.y < point.y || maxY.y == point.y && maxY.x < point.x)
153             {
154                 maxY = point;
155             }
156         }
157         // Filter and group the points into priority queues that order by x value (tie breaker is y value)
158         // Alshamrani does not show how he tests that a point is outside each edge of the four extreme points. We use ccw.
159         // Alshamrani poorly documents the ordering method for the four queues when the primary component values are the same.
160         // Testing has shown that sorting a filled ArrayList is faster than putting the same elements one by one in a TreeSet.
161         Comparator<Point2d> forwardComparator = new Comparator<Point2d>()
162         {
163             @Override
164             public int compare(final Point2d.html#Point2d">Point2d point1, final Point2d point2)
165             {
166                 if (point1.x == point2.x)
167                 {
168                     return (int) Math.signum(point1.y - point2.y);
169                 }
170                 return (int) Math.signum(point1.x - point2.x);
171             }
172         };
173         Comparator<Point2d> reverseComparator = new Comparator<Point2d>()
174         {
175             @Override
176             public int compare(final Point2d.html#Point2d">Point2d point1, final Point2d point2)
177             {
178                 if (point1.x == point2.x)
179                 {
180                     return (int) Math.signum(point1.y - point2.y);
181                 }
182                 return (int) Math.signum(point2.x - point1.x);
183             }
184         };
185         List<Point2d> lowerLeft = new ArrayList<>();
186         List<Point2d> lowerRight = new ArrayList<>();
187         List<Point2d> upperRight = new ArrayList<>();
188         List<Point2d> upperLeft = new ArrayList<>();
189 
190         for (Point2d point : list)
191         {
192             if (point.x <= minY.x && point.y <= minX.y)
193             {
194                 if (ccw(minX, point, minY))
195                 {
196                     lowerLeft.add(point);
197                 }
198             }
199             else if (point.x >= minY.x && point.y <= maxX.y)
200             {
201                 if (ccw(minY, point, maxX))
202                 {
203                     lowerRight.add(point);
204                 }
205             }
206             else if (point.x >= maxY.x && point.y >= maxX.y)
207             {
208                 if (ccw(maxX, point, maxY))
209                 {
210                     upperRight.add(point);
211                 }
212             }
213             else if (point.x <= maxY.x && point.y >= minX.y)
214             {
215                 if (ccw(maxY, point, minX))
216                 {
217                     upperLeft.add(point);
218                 }
219             }
220         }
221         // System.out.println(String.format("minX %s, minY %s, maxX %s, maxY %s", minX, minY, maxX, maxY));
222         // System.out.println(String.format("total: %d, ll: %d (%.0f%%), lr: %d (%.0f%%), ur: %d (%.0f%%), ul: %d (%.0f%%)",
223         // list.size(), lowerLeft.size(), 100.0 * lowerLeft.size() / list.size(), lowerRight.size(),
224         // 100.0 * lowerRight.size() / list.size(), upperRight.size(), 100.0 * upperRight.size() / list.size(),
225         // upperLeft.size(), 100.0 * upperLeft.size() / list.size()));
226         Collections.sort(lowerLeft, forwardComparator);
227         Collections.sort(lowerRight, forwardComparator);
228         Collections.sort(upperRight, reverseComparator);
229         Collections.sort(upperLeft, reverseComparator);
230         // Construct the convex hull
231         List<Point2d> result = new ArrayList<>();
232         result.add(minX);
233         for (Point2d point : lowerLeft)
234         {
235             cleanAndAppend(result, point);
236         }
237         cleanAndAppend(result, minY);
238         for (Point2d point : lowerRight)
239         {
240             cleanAndAppend(result, point);
241         }
242         cleanAndAppend(result, maxX);
243         for (Point2d point : upperRight)
244         {
245             cleanAndAppend(result, point);
246         }
247         cleanAndAppend(result, maxY);
248         for (Point2d point : upperLeft)
249         {
250             cleanAndAppend(result, point);
251         }
252         return new Polygon2d(result);
253     }
254 
255     /**
256      * Implementation of Andrew's Monotone Chain convex hull algorithm. This implementation (sorts) modifies the provided list
257      * of points!
258      * @param list List&lt;Point2d&gt;; list of the points (will be modified)
259      * @return Polygon2d; the convex hull of the points
260      * @throws NullPointerException when the list is null
261      * @throws DrawRuntimeException when the list contains too few points
262      */
263     public static Polygon2d convexHullMonotone(final List<Point2d> list) throws NullPointerException, DrawRuntimeException
264     {
265         Collections.sort(list, new Comparator<Point2d>()
266         {
267             @Override
268             public int compare(final Point2d.html#Point2d">Point2d point1, final Point2d point2)
269             {
270                 if (point1.x == point2.x)
271                 {
272                     return (int) Math.signum(point1.y - point2.y);
273                 }
274                 return (int) Math.signum(point1.x - point2.x);
275             }
276         });
277         // That sort operation was O(N log (N)); the remainder is O(N)
278         List<Point2d> result = new ArrayList<>();
279         // Lower hull
280         for (Point2d p : list)
281         {
282             while (result.size() >= 2 && !ccw(result.get(result.size() - 2), result.get(result.size() - 1), p))
283             {
284                 result.remove(result.size() - 1);
285             }
286             result.add(p);
287         }
288         // Upper hull
289         int lowLimit = result.size() + 1;
290         for (int i = list.size() - 1; i >= 0; i--)
291         {
292             Point2d p = list.get(i);
293             while (result.size() >= lowLimit && !ccw(result.get(result.size() - 2), result.get(result.size() - 1), p))
294             {
295                 result.remove(result.size() - 1);
296             }
297             result.add(p);
298         }
299         if (result.size() > 0)
300         {
301             result.remove(result.size() - 1);
302         }
303         // else; zero points; the constructor of the Polygon2d will throw a DrawRuntimeException
304         return new Polygon2d(result);
305     }
306 
307 }