equals(Object) | | 95% | | 90% | 1 | 6 | 1 | 9 | 0 | 1 |
checkOrientationVector(double[]) | | 85% | | 50% | 1 | 2 | 0 | 2 | 0 | 1 |
epsilonEquals(DirectedPoint3d, double, double) | | 100% | | 100% | 0 | 10 | 0 | 14 | 0 | 1 |
interpolate(DirectedPoint3d, double) | | 100% | | 100% | 0 | 3 | 0 | 9 | 0 | 1 |
toString(String, boolean) | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
normalize() | | 100% | | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
buildDirectionVector(double, double, double) | | 100% | | 100% | 0 | 4 | 0 | 2 | 0 | 1 |
translate(double, double, double) | | 100% | | 100% | 0 | 4 | 0 | 2 | 0 | 1 |
rotate(double, double) | | 100% | | 100% | 0 | 3 | 0 | 3 | 0 | 1 |
translate(double, double) | | 100% | | 100% | 0 | 3 | 0 | 2 | 0 | 1 |
hashCode() | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
DirectedPoint3d(double, double, double, double, double) | | 100% | | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
neg() | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
DirectedPoint3d(double[], double, double) | | 100% | | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
rotate(double) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
DirectedPoint3d(Point3d, Point3d) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
scale(double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
abs() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
DirectedPoint3d(double, double, double, double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
DirectedPoint3d(Point3d, double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
DirectedPoint3d(double, double, double, Point3d) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
DirectedPoint3d(Point3d, double, double) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
DirectedPoint3d(double, double, double, double[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
DirectedPoint3d(double[], double[]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getPoints() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
toString() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getDirZ() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getDirY() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |